Threads
Rust threads work similarly to threads in other languages:
use std::thread; use std::time::Duration; fn main() { thread::spawn(|| { for i in 1..10 { println!("Count in thread: {i}!"); thread::sleep(Duration::from_millis(5)); } }); for i in 1..5 { println!("Main thread: {i}"); thread::sleep(Duration::from_millis(5)); } }
- Threads are all daemon threads, the main thread does not wait for them.
- Thread panics are independent of each other.
- Panics can carry a payload, which can be unpacked with
downcast_ref
.
- Panics can carry a payload, which can be unpacked with
Key points:
-
Notice that the thread is stopped before it reaches 10 — the main thread is not waiting.
-
Use
let handle = thread::spawn(...)
and laterhandle.join()
to wait for the thread to finish. -
Trigger a panic in the thread, notice how this doesn’t affect
main
. -
Use the
Result
return value fromhandle.join()
to get access to the panic payload. This is a good time to talk aboutAny
.