Vec
Vec
is the standard resizable heap-allocated buffer:
fn main() { let mut v1 = Vec::new(); v1.push(42); println!("v1: len = {}, capacity = {}", v1.len(), v1.capacity()); let mut v2 = Vec::with_capacity(v1.len() + 1); v2.extend(v1.iter()); v2.push(9999); println!("v2: len = {}, capacity = {}", v2.len(), v2.capacity()); // Canonical macro to initialize a vector with elements. let mut v3 = vec![0, 0, 1, 2, 3, 4]; // Retain only the even elements. v3.retain(|x| x % 2 == 0); println!("{v3:?}"); // Remove consecutive duplicates. v3.dedup(); println!("{v3:?}"); }
Vec
implements Deref<Target = [T]>
, which means that you can call slice
methods on a Vec
.
This slide should take about 10 minutes.
Vec
is a type of collection, along withString
andHashMap
. The data it contains is stored on the heap. This means the amount of data doesn’t need to be known at compile time. It can grow or shrink at runtime.- Notice how
Vec<T>
is a generic type too, but you don’t have to specifyT
explicitly. As always with Rust type inference, theT
was established during the firstpush
call. vec![...]
is a canonical macro to use instead ofVec::new()
and it supports adding initial elements to the vector.- To index the vector you use
[
]
, but they will panic if out of bounds. Alternatively, usingget
will return anOption
. Thepop
function will remove the last element. - Slices are covered on day 3. For now, students only need to know that a value
of type
Vec
gives access to all of the documented read-only slice methods, too.